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gamingdirectional: Detect boundary and respond to key press event in Pygame project

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Hello there, in today article we will look at two things in our new pygame project, 1) detect the boundary so the player object will stop at the boundary of the scene and not get passed it. 2) make the player object responds to key press event so it can go up, down, left and right whenever we have pressed the correct key on our keyboard. After this lesson we will look at another key press event in...

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