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Marcos Dione: deriving-centerlines-from-riverbanks-without

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For a long time now I've been thinking on a problem: OSM data sometimes contains riverbanks that have no centerline. This means that someone mapped (part of) the coasts of a river (or stream!), but didn't care about adding a line that would mark its centerline.

But this should be computationally solvable, right? Well, it's not that easy. See, for given any riverbank polygon in OSM's database, you have 4 types of segments: those representing the right and left riverbanks (two types) and the flow-in and flow-out segments, which link the banks upstream and downstream. With a little bit of luck there will be only one flow-in and one flow-out segment, but there are no guarantees here.

One method could try and identify these segments, then draw a line starting in the middle of the flow-in segment, calculating the middle by traversing both banks at the same time, and finally connect to the middle for the flow-out segment. Identifying the segments by itself is hard, but it is also possible that the result is not optimal, leading to a jagged line. I didn't try anything on those lines, but I could try some examples by hand...

Enter topology, the section of maths that deals with this kind of problems. The skeleton of a polygon is a group of lines that are equidistant to the borders of the polygon. One of the properties this set of lines provides is direction, which can be exploited to find the banks and try to apply the previous algorithm. But a skeleton has a lot of 'branches' that might confuse the algo. Going a little further, there's the medial axis, which in most cases can be considered a simplified skeleton, without most of the skeleton branches.

Enter free software :) CGAL is a library that can compute a lot of topological properties. PostGIS is clever enough to leverage those algorithms and present, among others, the functions ST_StraightSkeleton() and ST_ApproximateMedialAxis(). With these two and the original polygon I plan to derive the centerline. But first an image that will help explaining it:

The green 'rectangle' is the original riverbank polygon. The thin black line is the skeleton for it; the medium red line is the medial. Notice how the medial and the center of the skeleton coincide. Then we have the 4 branches forming a V shape with its vertex at each end of the medial and its other two ends coincide with the ends of the flow in and flow out segments!

So the algorithm is simple: start with the medial; from its ends, find the branches in the skeleton that form that V; using the other two ends of those Vs, calculate the point right between them, and extend the medial to those points. This only calculates a centerline. The next step would be to give it a direction. For that I will need to see if there are any nearby lines that could be part of the river (that's what the centerline is for, to possibly extend existing rivers/centerlines), and use its direction to give it to the new centerline.

For the moment the algorithm only solves this simple case. A slightly more complex case is not that trivial, as skeletons and medials are returned as a MultiLineString with a line for each segment, so I will have to rebuild them into LineStrings before processing.

I put all the code online, of course :) Besides a preloaded PostgreSQL+PostGIS database with OSM data, you'll need python3-sqlalchemy, geoalchemy, python3-fiona and python3-shapely. The first two allows me to fetch the data from the db. Ah! by the way, you will need a couple of views:

CREATE VIEW planet_osm_riverbank_skel   AS SELECT osm_id, way,ST_StraightSkeleton(way)AS skel   FROM planet_osm_polygon WHERE waterway ='riverbank';CREATE VIEW planet_osm_riverbank_medial AS SELECT osm_id, way,ST_ApproximateMedialAxis(way)AS medial FROM planet_osm_polygon WHERE waterway ='riverbank';

Shapely allows me to manipulate the polygonal data, and fiona is used to save the results to a shapefile. This is the first time I ever use all of them (except SQLAlchemy), and it's nice that it's so easy to do all this in Python.


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