I've pushed out the PyOpenGL 3.1.5 release. It has some (relatively minor) fixes for wgl and egl operations, and one for what looks like a change in numpy scalar handling in the latest numpy. Available on PyPI now.
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I've pushed out the PyOpenGL 3.1.5 release. It has some (relatively minor) fixes for wgl and egl operations, and one for what looks like a change in numpy scalar handling in the latest numpy. Available on PyPI now.